Tag: review
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Brigador Killers Preview: Plenty of Firepower
After seven years of development, Brigador Killers is finally out. Can the isometric view, dense industrial cities, heavy machines, and constant threat of destruction live up to the first game? Aside from climbing into a machine and turning a city block into rubble, we can leave the vehicle, fight on foot, search for equipment, salvage…
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Sunday Sims Spotlight #15: To Hot Tub or not?
What do you do when your Sims need a break from the house? For us, that’s an easy question. We put them in a pool and remove the ladder. Kidding, kidding. When it comes to outdoor RnR, The Sims 4: Perfect Patio Stuff can make the outdoor area of our Sims’ homes a little more…
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Weekend PC Game Pass Suggestions #2: Fighting, Running and Swimming!
Welcome to the PC Game Pass Suggestions series. Every two weeks, we look through the huge Game Pass library to find the most interesting hidden gems and big new games that are truly worth your time. If you are new here, what is Game Pass? Think of it as “Netflix for video games.” It is…
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Serious Sam: Shatterverse Review — Same Chaos, New Sams
We’re old. We played the first Serious Sam when it came out in 2001. We’re also big fans of the series and deeply nostalgic. There are certain things we expect from a Serious Sam game: lots of enemies, lots of guns, lots of explosions, and, at some point, probably a very large creature trying to…
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Star Wars Zero Company Review – XCOM Has Never Felt This Good
We’ve loved XCOM for years. We can never tire of sitting in front of a tactical map and figuring out how to turn a seemingly impossible situation in our favor through careful positioning and taking risks. Then came Marvel’s Midnight Suns, and we absolutely fell in love with the way it took the familiar ideas…
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Zhai brings a strange origin story to an open-world adventure
In our time playing games, we’ve come across plenty of unusual titles, and a good chunk of them focus on a warrior who has lost their memory. Zhai fits that mold, but its origins make it twice as unique. The upcoming open-world action-adventure from The Orange Giant started with an experience one of the studio’s…
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Interview with Mark Mocherad about Rebuilding POLYSTRIKE: From Mod to UE5 Shooter
POLYSTRIKE began as a simple experiment: what would a tactical first-person shooter look like from an overhead perspective? That question turned into a viral Dota 2 mod played by over 200,000 people. Today, the project is being rebuilt from scratch as a standalone 5v5 competitive title in Unreal Engine 5. The founder of Robin Entertainment…
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1666: Amsterdam Review — A Witch Worth Following?
The Witching Hour, by Anne Rice, is one of our favorite books. We love what Rice did with witchcraft—particularly the way she mixed folklore, history, and the lives of the people caught up in it. So when 1666: Amsterdam appeared, saying we were intrigued was quite the understatement. A game about witches in 17th-century Amsterdam,…
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Interview about Building Sublight: Battleships, Missiles, and 5-Hour Runs
Bullet heaven games like to keep things simple. They’re perfectly ok with allowing you to move and dodge enemies while your weapons do the talking by firing automatically in every direction. Codebrew Software LTD is taking a different path with Sublight, an upcoming space action game that asks players to pay attention to where their…
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Sunday Sims Spotlight #14: Making Chores Matter
Doing laundry is one of those things that was bound to creep into a life simulator like The Sims. Laundry Day Stuff was a welcome pack that was, strangely enough, also an unusual project from the beginning. You might not have known that the community, including the author of this text, voted on the overall…
