Tag: review

  • Reclaim is a Glorious Exercise in Controlled Demolition

    Reclaim is a Glorious Exercise in Controlled Demolition

    Be honest with me. You don’t play RoadCraft to relax. You play it because you have a sick, twisted desire to fight gravity, mud, and your own poor spatial awareness. It’s ok. I get it. It’s why I also play it. It’s why I also love it. The base game already established that driving a…

  • How Reikon Games Built the Relentless World of Metal Eden

    How Reikon Games Built the Relentless World of Metal Eden

    Metal Eden is an amazing adrenaline-fueled project from insanely talented Reikon Games. The game boldly trades traditional chest-high walls for skyborne megastructures and razor-sharp acrobatics. We really wanted to understand the psychological architecture and high-speed design philosophies behind this ambitious title. So, normally, we sat down with Jakub Izydorczyk, Brand Director at Reikon Games. Our…

  • Neopets’ Odyssey is a Ghost Town Dressed in HD

    Neopets’ Odyssey is a Ghost Town Dressed in HD

    You aren’t buying Neopets’ Odyssey because you want a mechanically tight, highly refined arcade experience. You are buying it because you’re chasing the dragon of 2004. You want to remember what it felt like to rush home from middle school, fire up the family desktop, and feed a starving virtual Lupe. But booting up The…

  • How Industry Veterans Are Forging a Dark New Co-Op Souls-Like

    How Industry Veterans Are Forging a Dark New Co-Op Souls-Like

    When you look at the résumés behind newly formed indie studio Feeble Minds, you see a history defined by colorful optimism and wacky chaos. With alumni who helped shape massive hits like Satisfactory and Goat Simulator—alongside experience from strategy giant Paradox Interactive—you might expect their debut title to be a sprawling, lighthearted simulation. Instead, they…

  • Surviving ICARUS on Console is a Beautiful Nightmare

    Surviving ICARUS on Console is a Beautiful Nightmare

    The Drop After spending the last couple of years kicking the teeth in of PC players, Dean Hall’s notoriously brutal sci-fi survival sim has finally hit PS5 and Xbox Series X|S. But the real question isn’t whether you can survive the planet—it’s whether the game can survive the awkward jump to a controller. Core Features:…

  • The Midnight Walk Clay Adventure Hits Switch 2

    The Midnight Walk Clay Adventure Hits Switch 2

    Nintendo’s newest console just got a whole lot creepier. The Midnight Walk, the award-winning stop-motion adventure that captivated PC and console gamers last year, has officially launched on the Nintendo Switch 2. It’s a perfect fit for the hybrid system, putting a wonderfully macabre world right in the palms of your hands. Core Features for…

  • The Heart and Strategy of Bonnie Bear Saves Frogtime

    The Heart and Strategy of Bonnie Bear Saves Frogtime

    If you told me that one of the most mechanically sound tactical battlers of 2026 would involve a bear in a frog onesie and a collection of amphibians in tiny hats, I’d have asked what you’re smoking. But Bonnie Bear Saves Frogtime is real, it’s weird, and it’s surprisingly brilliant. Coming from the Dutch duo…

  • Andrew Smith: The Magic Behind Trash Goblin

    Andrew Smith: The Magic Behind Trash Goblin

    Trash Goblin is a charming, cozy shopkeeping simulator that invites players to unwind, unearth hidden trinkets, and restore them without the burden of time limits. Its unique, stress-free approach has resonated deeply with players, cultivating a dedicated community drawn to its tranquil atmosphere. To uncover the creative process behind this standout indie title, we sat…

  • Tiny Metal 2’s April Playtest Brings Co-Op Tactics to Steam

    Tiny Metal 2’s April Playtest Brings Co-Op Tactics to Steam

    It has been nearly seven years since the Tiny Metal universe last saw a major update, but the wait for tactical reinforcements is finally nearing its end. Developer Area 35 has announced a month-long Steam playtest starting April 2, giving you your first hands-on experience with the sequel since 2019’s Full Metal Rumble. This limited-run…

  • Tides of Tomorrow: Unforgettable Adventure!

    Tides of Tomorrow: Unforgettable Adventure!

    DigixArt, the minds behind the brilliant Road 96, are back. We recently got our hands on an early build of their latest project, Tides of Tomorrow, to see what kind of weird and wonderful experience they’ve cooked up this time. Moving away from dusty highways, the studio is now tossing us into a vast, unforgiving ocean. Here…