Tag: news
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Brazilian Drug Dealer Before 4 Review: Quake on Brazilian Acid
BRAZILIAN DRUG DEALER BEFORE 4 and-five-more-sentences-that-are-part-of-the-title is one of those games where explaining what happens probably makes it sound less believable than simply playing it. So, please, if you’re into over the top, beyond weird FPS old school action that celebrates Brazilian culture to an absurdly insane level, then it’s best to stop reading this…
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Serbian Games Week Returns to Steam: Best Deals and Unique Indie Highlights
The Serbian Games Week sale is live on Steam. Organized by the Serbian Games Association, the event features over 200 PC games from our brothers in Serbia. Here is a look at the best deals and most interesting games in the sale. Top Deals Going Medieval: A popular colony-building game where you design castles, manage…
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Honeycomb: The World Beyond Review: Stop and Look Around!
Honeycomb: The World Beyond lets us wake up on an alien planet with a headache, a scientific background and a lot of things that we enjoyed figuring out. It might not be everyone’s cup of tea, but the fact remains that it’s not afraid do things differently and shake up the genre. With all it’s…
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Sunday Sims Spotlight #16: Lights, Camera, Sims
The name The Sims 4: Moschino Stuff might trick you into thinking that this pack is all about Moschino clothes. It is, but it’s also about photography, and that’s the primary reason why we loved it and why we’re recommending it to you on this lovely Sunday. What is a Sunday Sims Spotlight? A weekly…
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Alien Colony Interview with Alexandre GATT: Death, Clones and the Cost of Survival
Alien Colony is the second game developed by Alexandre GATT, following A Fistful Of Yankees. The upcoming 2.5D tactical sci-fi horror game puts players in control of a squad of four clones fighting through an alien-infested mining colony, with tactical combat, stealth, drone sequences and a rather unusual approach to death. When a squad is…
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Interview with Fredrik Borgström about ABCx3: The Word Game That Lets Players Build the Board
A solo developer explains how an accidental board editor, player feedback and a stubborn dislike of moving tiles one by one shaped ABCx3.
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Port of Jumanah Review: Diving Into Trouble
There is something immediately charming about Port of Jumanah. It is the kind of game that welcomes you with warm colours, cute characters and a soundtrack that makes even swimming around dangerous waters feel strangely relaxing. But, underneath all that cuteness hides quite the complex title that will put all your skills to the test.…
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Guild Wars 2: Code of Creation Interview — What’s Next for Visions of Eternity
With Guild Wars 2: Visions of Eternity heading into its final chapter, ArenaNet is preparing to send us into the depths of Castora for “Code of Creation.” The update brought the story to a close with six new story chapters. It also changed quite a bit outside of the main narrative, including a new meta-event,…
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Interview: How Canvas City Makes Skating Work as a Tactics Game
Roller skating and turn-based tactics seem like an odd combination. That combination, however, is what makes Canvas City interesting. The game takes the movement and freedom of skating and puts it into a tactical system built around turns, abilities, rails, and ramps. To make those two sides work together, Disc 2 Games had to rethink…
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Brigador Killers Preview: Plenty of Firepower
After seven years of development, Brigador Killers is finally out. Can the isometric view, dense industrial cities, heavy machines, and constant threat of destruction live up to the first game? Aside from climbing into a machine and turning a city block into rubble, we can leave the vehicle, fight on foot, search for equipment, salvage…
