Tag: books
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Bus Bound offers Lighter and Faster Commute
We thought we were strapping in for a hardcore driving sim; instead, we got a city-management job. Regardless, we deeply enjoyed Bus Bound. What a ride! Bus Bound is one of those simulation games that we instantly fell in love with. It’s a game that respects your time, knows what it wants to do, and…
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Sunday Sims Spotlight: Knocking Down Walls
If you play The Sims 4, you likely spend a lot of time building and decorating houses. Dream Home Decorator is a pack that focuses heavily on this playstyle. In a way, it turns the game’s Build/Buy mode into an active career. By offering a structured approach to architectural design, it feels like a virtual…
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Demon Lord: A Brutal Puzzle in a World that Moves When you Do
Demon Lord: Just a Block is a roguelite that lets us play as a headless demon. If there’s one thing we’re fans of, it’s headless demons—the more the merrier, honestly. In YuWave’s title, we’re out to get revenge on a usurper Dragon Queen. The story is on the shorter side, but it still works well.…
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Reptilian Rising is a Brilliant and Chaotic Toybox
When we first booted up Reptilian Rising, it felt like a fever dream—something pulled straight out of a 1980s basement. In this turn-based tactical game, we found genocidal, time-traveling lizards fighting history’s heavy hitters. The more we played, the weirder it got, a feeling doubly emphasized by the Saturday morning cartoon vibes. If you, like…
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Atomic Heart Ends With a Bloody Bang
Mundfish sure took its sweet time with Atomic Heart. We’re definitely not complaining that it took them three years to figure out how to end the main story. In those three years we witnessed split timelines, weird platforming detours, and mechanical overcorrections. It’s no secret how much we love this game and how giddy with…
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‘Reclaim!’ is Reimagining Point-and-Click Adventures
Game development is usually about chasing a childhood dream. But for Mary Hermes, Director at Grassroots Indigenous Multimedia, it’s about keeping a language alive for the next generation. After a brutal five-year dev cycle, Reclaim! Azhe-giiwewining is finally out—and it’s way more than just a game. It’s a lifeline for the Ojibwe language (Ojibwemowin). This…
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High Above is a beautiful little sandbox
High Above is a lovely, little “stress-free sandbox” game. It delivers surprisingly well on that promise of quiet, even if it fights you for the privilege of relaxing. It’s an interactive diorama. No need to save the world here. Just to try and put a damn potted plant three pixels to the left. If you…
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Inside Snowcastle Games’ Bold New World in Lysward
Surviving the indie games industry takes the exact same kind of stubborn resilience needed to wander a sun-scorched wasteland. Snowcastle Games knows a thing or two about both. Founded in 2009, the Norwegian studio has weathered over a decade of brutal industry turbulence, steadily building a rich, interconnected universe spanning titles like Earthlock and Ikonei…
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Origament: A Paper Adventure Folds, But Mostly Flies
Throughout the years, we’ve all played the “wholesome, emotional indie game where you play as an inanimate object.” It’s a whole genre now. Origament: A Paper Adventure is all about a magically awakened letter trying to find its recipient. On the plus side, you’re accompanied by a white cat companion. Cute. But past the saccharine…
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The Occultist is a Gorgeous, High-Stakes Ghost Hunt
The Occultist is a game that manages to drag that tired “paranormal investigator looking for his missing dad” premise onto a creepy British island and make it work. You play as Alan Rebels. He’s not a terrified teenager armed with a dying camcorder. He’s a pro. And that subtle shift in perspective actually makes a…
