Tag: books

  • Crushed in Time: Fixing a Game From the Inside

    Crushed in Time: Fixing a Game From the Inside

    We really liked There Is No Game: Wrong Dimension. Back in 2020, this cute little title—which to this day sits with overwhelmingly positive reviews—was one of the most unique and funniest adventure games around. Understandably, we were beyond curious to see what Draw Me A Pixel would do next. Thanks to the wonderful people at…

  • Schrödinger’s Call is a 21-Nanosecond Heartbreak

    Schrödinger’s Call is a 21-Nanosecond Heartbreak

    Whenever the apocalypse is presented in a game, it is usually a loud explosion or a series of loud explosions. Dramatic effect and all that, we totally get it. But, do you know what’s louder than that? A ringing phone you don’t want to answer. Review written by: Martin Jovanchevski When the wonderful people at…

  • Yerba Buena: Wonderful and Clever Trip

    Yerba Buena: Wonderful and Clever Trip

    Whenever a new puzzle game hands us a strange sci-fi gadget, our minds almost automatically jump to Portal. It is a really big shadow for any game to step out of, and we honestly try our best to avoid making that comparison so we don’t set unfair expectations. But every now and then, a game…

  • Bus Bound offers Lighter and Faster Commute

    Bus Bound offers Lighter and Faster Commute

    We thought we were strapping in for a hardcore driving sim; instead, we got a city-management job. Regardless, we deeply enjoyed Bus Bound. What a ride! Bus Bound is one of those simulation games that we instantly fell in love with. It’s a game that respects your time, knows what it wants to do, and…

  • Sunday Sims Spotlight #2: Knocking Down Walls

    Sunday Sims Spotlight #2: Knocking Down Walls

    If you play The Sims 4, you likely spend a lot of time building and decorating houses. Dream Home Decorator is a pack that focuses heavily on this playstyle. In a way, it turns the game’s Build/Buy mode into an active career. By offering a structured approach to architectural design, it feels like a virtual…

  • Demon Lord: A Brutal Puzzle in a World that Moves When you Do

    Demon Lord: A Brutal Puzzle in a World that Moves When you Do

    Demon Lord: Just a Block is a roguelite that lets us play as a headless demon. If there’s one thing we’re fans of, it’s headless demons—the more the merrier, honestly. In YuWave’s title, we’re out to get revenge on a usurper Dragon Queen. The story is on the shorter side, but it still works well.…

  • Reptilian Rising is a Brilliant and Chaotic Toybox

    Reptilian Rising is a Brilliant and Chaotic Toybox

    When we first booted up Reptilian Rising, it felt like a fever dream—something pulled straight out of a 1980s basement. In this turn-based tactical game, we found genocidal, time-traveling lizards fighting history’s heavy hitters. The more we played, the weirder it got, a feeling doubly emphasized by the Saturday morning cartoon vibes. If you, like…

  • Atomic Heart Ends With a Bloody Bang

    Atomic Heart Ends With a Bloody Bang

    Mundfish sure took its sweet time with Atomic Heart. We’re definitely not complaining that it took them three years to figure out how to end the main story. In those three years we witnessed split timelines, weird platforming detours, and mechanical overcorrections. It’s no secret how much we love this game and how giddy with…

  • ‘Reclaim!’ is Reimagining Point-and-Click Adventures

    ‘Reclaim!’ is Reimagining Point-and-Click Adventures

    Game development is usually about chasing a childhood dream. But for Mary Hermes, Director at Grassroots Indigenous Multimedia, it’s about keeping a language alive for the next generation. After a brutal five-year dev cycle, Reclaim! Azhe-giiwewining is finally out—and it’s way more than just a game. It’s a lifeline for the Ojibwe language (Ojibwemowin). This…

  • High Above is a beautiful little sandbox

    High Above is a beautiful little sandbox

    High Above is a lovely, little “stress-free sandbox” game. It delivers surprisingly well on that promise of quiet, even if it fights you for the privilege of relaxing. It’s an interactive diorama. No need to save the world here. Just to try and put a damn potted plant three pixels to the left. If you…