Latest Interviews:
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Inside Wilds: Turning Doodles Into 3D Heroes
Read More: Inside Wilds: Turning Doodles Into 3D HeroesThe developers at Night Zookeeper have built their reputation on fostering childhood creativity across books, television, and educational web platforms. Now, they are bringing that…
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High Times: Turning Donuts Into a Language of Empathy
Read More: High Times: Turning Donuts Into a Language of EmpathyDeveloped as a cozy dating and cooking sim, High Times – Dating/Cooking Sim revolves around a donut shop where every pastry carries an emotional effect.…
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Mega Interview about Rebuilding Star Trek Online’s Legacy
Read More: Mega Interview about Rebuilding Star Trek Online’s LegacySixteen years is an eternity in the world of live-service games. For the development team at Cryptic Studios, keeping Star Trek Online thriving has meant…
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From God of War to Sharks: Interview about Forging Swordcery
Read More: From God of War to Sharks: Interview about Forging SwordcerySwordcery is an upcoming hack-and-slash roguelite ARPG launching in Early Access on August 11th. Behind this wonderfully chaotic world of Armorial is Temple Door Games,…
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Holonoptic: Economics Shapes Every Choice
Read More: Holonoptic: Economics Shapes Every ChoiceFor the past six years, Kevin Bloch has been building Holonoptic almost entirely on his own. Developed under the studio name Glazial, the game combines…
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Hatchery Games on Building the World of Voidling Bound
Read More: Hatchery Games on Building the World of Voidling BoundIt feels like monster-taming games are shifting right now. The folks at Hatchery Games are trying something really fun with Voidling Bound. They are mixing…
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Denshattack Interview: Rigging a Train to Kickflip
Read More: Denshattack Interview: Rigging a Train to KickflipWe’re big fans of the arcade sports genre and we love to see how the devs they tackle skateboards, BMX bikes, and snowboards. What we…
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Interview about Oops! You’re the Hero!
Read More: Interview about Oops! You’re the Hero!We’ve all played the “Chosen One.” We would wake up, touch something and suddenly everything rests on our shoulders. But what if the protagonist wants…
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Coding Frosthaven: The Tech Behind the Tabletop Shift
Read More: Coding Frosthaven: The Tech Behind the Tabletop ShiftBringing a massive tabletop game into the digital space requires honoring the original physical experience as well as leveraging the raw power of a digital…

