Author: Dev and Play Media
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Review Through Screenshots: Fatekeeper!
Welcome to our Screenshot Review of Fatekeeper! Some games are just too heavy, bloody, and beautiful and, try as we might, we simply can’t capture it all with words alone. Fatekeeper is exactly that kind of experience. Instead of dropping a massive wall of text about the brutal combat and the grim, gorgeous world, we…
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Witchspire EA: Pointy Hats and Falling Meteors
We play a lot of survival games. Sadly, we don’t enjoy most of them. If we play solo, then it’s painfully slow. If we’re in a group, then we can never agree on who does what. The start is usually very slow, and we can’t help but roll our eyes at all the trees we…
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Sunday Sims Spotlight #7: Stressful Daycare
We used to just ignore kids. In The Sims 4 as well. That gameplay loop was never our thing, especially the whole process of feeding them, sending them to school, and waiting for them to age up. The Parenthood pack is a piece of content that gave us a reason to actually pay attention. It…
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CEO John Pirson on the Genre-Bending Chaos of Clockfall
Imagine staring at a rare treasure chest and realizing that opening it will literally cost you precious seconds of your lifespan. That’s the specific brand of anxiety Clockfall actively weaponizes. Developed by Rever Games, this recently released indie title takes the familiar roguelite formula and violently mashes it against a frantic wave-defense system. We did…
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Prometheus Casts a Welcome Shadow on FATE: Reawakened
As gamers, we’re ancient, and we vividly remember a time when we lost many a weekend clicking on that little WildTangent icon. The FATE games were amazing and yet charmingly simple dungeon crawlers. That’s why we were insanely grateful when Gamigo and Tableflip Entertainment brought all four of those classic games back last year. FATE:…
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Capcom’s Switch 2 Lineup: Dragon’s Dogma 2 DLC, a New Onimusha, and DMC5
Capcom had a lot to show off during today’s Nintendo Direct. The focus was heavily on the Switch 2. From what we saw, they really didn’t waste time. We finally got a release date for the Dragon’s Dogma 2 DLC. Also, a brand new Onimusha game came out of nowhere. Then, there’s a portable version…
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Stress Testing Friendship: The Lo-Fi Horror of Follow Us
Game Atelier is no stranger to visually striking titles. The devs are coming off critically acclaimed releases like the vibrant Monster Boy and the heavy Unreal Engine 5 showcase Otherskin. Going back to a chunky amd lo-fi PS1-style horror game is a massive gear shift. Yet, with their new asymmetrical co-op game Follow Us, the…
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Hawthorn Demo will be Released During Steam Next Fest
The very talented NEARstudios are releasing a playable demo for the Steam Next Fest. From June 15 to June 22, you can see what their first prototype looks like. But before we say a thing or two about Hawthorn, we simply must say something about the devs. The studio is made up of people who…
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Monster Hunter Wilds Ascendance: What We Know so Far!
Previously, we talked about how Capcom brought the heat to SGF 2026. Aside from the Resident Evil Veronica Remake and FF7’s Tifa in SF6, we also briefly touched on the new Monster Hunter expansion. Since then, we’ve managed to dig up some more relevant info that we think you might appreciate, especially if you’re still…
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Capcom Brought the Heat to SGF 2026: Resident Evil Veronica Remake, FF7’s Tifa in SF6, and New Monster Hunter
During the Summer Game Fest 2026, Capcom turned a lot of heads, promising a very bright future. The publisher hit the stage in Hamburg and dropped three massive announcements that pretty much took over my timeline: the long-rumored Resident Evil Code: Veronica remake, a huge expansion for Monster Hunter Wilds, and a wild crossover for…
