Author: Dev and Play Media
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Far Far West Offers Chaotic Co-Op Fun
Is it just us, or do a lot of extraction shooters feel like second jobs designed to push a battle pass? The grind seems insufferable. And what’s with all the difficulty spikes? Why does every game feel like it’s set in some Dark Souls parallel universe? If you’re also sick and tired of that model…
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GUILD WARS REFORGED is Launching on Mobile this Summer
Well, this was something that we definitely didn’t expect. We’re getting a mobile version of Guild Wars Reforged later this summer. It made us beyond happy, and we didn’t even know we wanted something like this. The game is coming to both Apple and Android phones with a control layout built around touchscreens rather than…
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The Last Worlds – Crossed Souls is Coming to EA
Lupio Studios is a small indie team made up of three Italian brothers—Matteo, Pasquale, and Vittorio. They’re currently building The Last Worlds: Crossed Souls. In case you didn’t know, it’s a 3D action-RPG inspired by Zelda, Dragon Quest, and Monster Hunter. It’s an ambitious project for a small team, but the seem to be hadling…
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Aphelion: Good Adventure from a Great Studio
DON’T NOD had us from the very start. We absolutely loved the first Life is Strange, while Vampyr was incredibly unique for its time, and Banishers: Ghosts of New Eden was one of the best games we’ve played. To us, they simply can’t go wrong. We were extremely excited about Aphelion; we couldn’t wait to…
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’83 Hides Potential for Fun Cold War Shootout
We’ve never been big fans of tactical shooters and that’s not because they aren’t good, far from it. We’re just terrible at them. Spending twenty minutes crawling through a ditch only to be dropped by a sniper you never saw is a specialized kind of ego bruising. ’83 seems to step back from that hyper…
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Wartales’ Capital is a Bureaucratic Bloodbath
We drag our mercenary company through the mud for dozens of hours. We survived the starvation and brutal low-fantasy grit of the base game. Then, we were brave enough to fight off privateers in the Pirates of Belerion expansion and we also poured cheap ale just to make payroll in The Tavern Opens! Finally reaching…
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Don’t Lose Aggro Makes MMO Babysitting Playable
Depending on how you look at it, tanking in MMOs is either a miserable chore or a noble calling. If you’re like us, you can’t help but see it as acting like a glorified babysitter for caffeinated DPS players. So, when we saw a game built entirely around this (often thankless) mechanic, it felt like…
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Monkeys on a Dance Pad: Behind the Chaos of Gorilla Showdown
Standing out in the multiplayer shooter market requires a unique hook. Indie studio Sloth King’s approach is handing eleven weaponized primates an assault rifle and telling them to fight over a glowing dance floor. Gorilla Showdown, as we’ve explained in detai here, is a frantic mashup of a 12-player arena shooter and a beat-matching rhythm…
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Striving for Light Season 2: The Era of Darkness Update
Season 2 of Striving for Light is dropping soon, and the Era of Darkness is one sweet update that massively overhauls the game. It shakes up the core gameplay with: The game is being sold with 30% discount until May 8 Controlling the Map The Druid is a new nature-magic class that relies heavily on…
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Sudden Strike 5: Welcoming Continuation
We’ve always been huge fans of the Sudden Strike series. We fondly remember back in 2000 what a joy the title from the Russian studio Fireglow Games brought us. They essentially wrote the blueprint for the real-time tactics genre, stripping out the tedious base building and resource farming that dominated the era. It was refreshing…
