Tag: Reviews
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Assassin’s Creed Black Flag Resynced Arrives in 2026
It’s finally happening: Edward Kenway is coming back. Ubisoft just announced Assassin’s Creed Black Flag Resynced. It’s a ground-up remake of the 2013 pirate classic. Black Flag Resynced is set to hit PS5, Xbox Series X/S, and PC on July 9, 2026. Ubisoft Singapore is at the helm for this one, but this studio is…
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‘Super Farming Boy’: A Fresh Take on Farming Games
Developed by LemonChili Soft, Super Farming Boy is action-puzzle hybrid. It’s a game that trades meticulous backpack management for superhero-lite shape-shifting and chain-reaction puzzle solving. Although we haven’t played the game, from what we’ve seen, the premise is absurd in the best way. A cartoonishly greedy corporate villain has kidnapped close friends to the protagonist.…
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Generation Exile is a High-Stakes Space Ark Sim
Our first few hours with Generation Exile were a total disaster. We didn’t feel like a visionary leader, far from it. It felt like we were trying to plug endless series of leaks with just ten fingers. Generation Exile is one of those city builder that doesn’t mind watching you set everything on fire. Build…
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Atomic Heart’s DLC is a Game of Trial and Error #2
When you take a closer look at the first three DLC, it seems like Mundfish didn’t just pick one ending to continue the story from the base game. In our first article we did mention that we can’t help but look at Atomic Heart as a beautiful experiment. We feel the same about the first…
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Indie Pass: Solving Gaming’s Discoverability Crisis
Publisher indie.io just rolled out Indie Pass, a $6.99 monthly PC service dedicated to independent games. That’s right, Indie Pass doesn’t chase high-budget blockbusters. It simply wants to create a welcoming, new place for solo creators and small teams. If this is your thing, the pass gives you roughly 70 games that you can play. …
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Alexey Testov and the Dark, Emotional Roots of INMOST
Games bearing player discretion warnings for heavy themes rarely arrive in the form of bite-sized pixel art. But INMOST, the puzzle platformer from Hidden Layer Games, delivers a quiet, agonizing gut punch by weaving together the tragic lives of a knight, a child, and a wanderer. This interview would not have been possible without the…
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The End of the Sun: A Timeless Slavic Folklore Mystery
We hope you are looking for a break from action-heavy blockbusters. If you do, The End of the Sun might catch your eye. The game is created by a tiny two-person team from Poland over the course of eight years. It’s a first-person adventure game drops you into a beautiful, if somewhat lonely, Slavic fantasy…
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Valorborn Wants You Dead, and That’s Okay
Valorborn is one of those games that don’t give a wooden nickle about your hero complex. The game drops you into a massive medieval simulation and tells you to figure it out. Or die trying. Dying happens a lot. No one will hold your hand here or whisper sweet nothings about your magical destiny. This…
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Two Minds, One Moon: The Genius of Pragmata
Capcom teased us for years with weird holograms and a sad android girl. There was something clearly special about the game, even though some were extremely doubtful whether Capcom could actually do anything with this new IP. Now that Pragmata is finally out, the long wait makes sense. Playing two games at once sounds like…
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‘Reclaim!’ is Reimagining Point-and-Click Adventures
Game development is usually about chasing a childhood dream. But for Mary Hermes, Director at Grassroots Indigenous Multimedia, it’s about keeping a language alive for the next generation. After a brutal five-year dev cycle, Reclaim! Azhe-giiwewining is finally out—and it’s way more than just a game. It’s a lifeline for the Ojibwe language (Ojibwemowin). This…
