Author: Dev and Play Media
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Sunday Sims Spotlight #5: The Power of the Om
To a certain target audience, the Sims series has always been all about torturing our Sims. Some gamers really like setting fires, removing pool ladders, and creating similar inconveniences just so they can see how the Sims will react. Spa Day was released a long time ago to do the exact opposite, to a degree.…
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Mystik’art’s Mesoké: Unforgettable Kite Ride
There are days, especially after a long shift, when all we want is to run an FPS and shoot as many digital brains as possible. Then there are quiet days—moments where we crave the absolute opposite. Mystik’art’s Mesoké: Unforgettable Kite Ride sits somewhere between a relaxing journey and a frustrating learning curve. It has a…
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A Humble Look at LumenTale: Memories of Trey
We don’t know about you, but we’ve never been big fans of the monster-catcher genre. Regardless, we just couldn’t ignore Beehive Studios’ latest project. LumenTale: Memories of Trey features breathtaking pixel art and combat that offers a lot more than simple button mashing. Are the technical hiccups big enough to give us a headache, though?…
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Atomic Owl: Angry Bird with a Sword
Welcome to a retro platformer where you play as an owl with a samurai sword. The sword is possessed by a demon and constantly talks to you. Yes, this is the exact same game that was published on PC a year ago. We didn’t have the chance to check out the game back then, but…
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Is Myst a Beautiful and Technical Achievement on PSVR2?
Do you know how we know we are getting old? It’s that moment when you see a remaster and remember that thirty years ago, we held the CD-ROM of the original game in our hands while our mom rolled her eyes, knowing full well that days of doing nothing but gaming were to follow. Well,…
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The Caribou Trail: Mud and Waiting
We remember a time when most FPS games were war games. World War II was especially interesting to devs and gamers alike for a while. Nowadays, we don’t see many games that cover events from WWI or WWII, and those we do come across seem weirdly unique, with much less focus on shooting. The Caribou…
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Necrophosis Turned Beksiński’s Art into a Vulnerable Journey
Here’s a shotgun, go shoot some monsters before they get you. That’s what most horror games do. Necrophosis is not most games. This interactive piece strips you bare and drops you inside a Zdzisław Beksiński painting. Developed by the Greek indie team Dragonis Games, this puzzle-horror title replaces combat with poetry. Jump scares? Who needs…
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Deep Rock Galactic: Rogue Core: Harder and Meaner Mine
Ghost Ship Games put Rogue Core into Early Access several days ago, which begs the question: guess what we’ve been doing these past few days? Even before the game came out, as big fans of Deep Rock Galactic and huge fans of the DRG: Survivor spin-off, we had been wondering how they would turn a…
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Deadly Days: Roadtrip: Backpack Full of Bullets
Bullet heaven games are everywhere nowadays. A lot of indie studios really want to make that next Vampire Survivors. Deadly Days: Roadtrip is a game like that, but it also goes one step further by throwing a literal backpack at you that you have to organize while the zombies swarm. It’s an Early Access title,…
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Sunday Sims Spotlight #4: Things That Go Bump in the Sim
The Sims 4: Paranormal Stuff is a DLC pack that has a bit of a unique history. It actually originated from a community vote where players chose the “Happy Haunts” theme. More than five years have passed since January 2021, yet it remains one of the most detailed stuff packs in the game’s history. It…
