Tag: video-games
-

Earth vs Mars Review: Interplanetary Conflict
Earth vs Mars is an interesting experiment from Relic Labs, a smaller division within the well-known Relic Entertainment studio, focused on creating more concentrated, innovative titles outside its usual enormous productions. EvM casts you as commanders of Earth’s defense forces facing a catastrophic invasion from Mars. This idea draws strong inspiration from mid-20th-century science-fiction B-movies,…
-

Why Now Is a Great Time to Play Cairn
Cairn has been out for more than half a year, and yet we never had the chance to play it. We watched some reviews and were glad to read how it managed to impress a lot of critics with its touching story and unique climbing mechanics. Weirdly enough, the game was always at the back…
-

Four Indie Developers #1: Playtesting, Bad Ideas, Nostalgia and the Things That Keep Games Fun
Over the past few weeks, we’ve had the absolute pleasure of talking to four indie developers about four very different games. We’ve discussed murder mysteries, anime romance, farming competitions, old-school beat ’em ups and Nintendo 64 shooters. We’ve asked about gameplay mechanics, storytelling, unusual design decisions and some of the problems that developers encounter while…
-

Dancing with Ghosts: Finding Joy after Loss
Dancing with Ghosts looks like a cheerful, cozy storybook adventure where you get to spend time helping people, making food, dancing, driving a boat and generally being useful around a beautiful little Thai village. Underneath all that, though, there is a surprisingly sad story about grief, loneliness and, most importantly, trying to find some reason…
-

Tempest Rising: The Return of Classic RTS Action in a Post-Apocalyptic World
In the near future, planet Earth is tragically devastated by a global nuclear conflict, leaving survivors in an uncompromising struggle for scarce remaining resources and fragile power. Emerging into this post-apocalyptic setting is Tempest Rising, a title that marks a significant return to the roots of the real-time strategy (RTS) genre, drawing direct inspiration from…
-

Anima Gate of Memories: I&II Remaster — The Refreshed Chronicle of Gaia
The universe of Anima: Beyond Fantasy was originally born through the pages of popular tabletop RPG books, featuring deep mythology and a unique blend of Western gothic fantasy with Eastern anime aesthetics. The digital adaptation of this universe through the Gate of Memories series is an exceptionally ambitious attempt to bring that complexity into an…
-

Sunken Realms Review: Down We Go
Sunken Realms is a focused third-person dungeon crawler with roguelite elements. It’s a game built around exploring an abandoned underground city, killing monsters, and collecting resources, all while getting stronger and going deeper. There is no enormous open world and no endless list of things that need to be done, which could be a good…
-

Resident Evil Requiem Review: A Synthesis of Fear and Silicon
We were never really massive fans of the Resident Evil series. For whatever reason, the constant backtracking, solving puzzles in a suffocating world full of overpowered monsters, and perpetual ammo scarcity simply weren’t our magic formula for a good time. We tried parts two and three, then skipped ahead to seven and Village, but something…
-

Weekend PC Game Pass Suggestions #4: Blocks, War, and Dealing with Loss
Welcome to the PC Game Pass Suggestions series. Every two weeks, we look through the huge Game Pass library to find the most interesting hidden gems or big new games that are truly worth your time. If you are new here, what is Game Pass? Think of it as “Netflix for video games.” It is…
-

Blue Prince Review: An Architectural Illusion in the House of Secrets
Blue Prince is an intensely innovative adventure that brilliantly blends intricate puzzle-solving with roguelike mechanics. If you haven’t checked out the game yet, here are five essential things you need to know: Key Features: Blueprint Selection System: Shape the manor’s floor plan dynamically by choosing one of three rooms every time you open a door.…
