Tag: video-games
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Alpha Nomos Review – A Little Puppet With a Lot of Rhythm
Alpha Nomos brings puppet-filled charm, inventive musical combat and roguelite progression together. We review its strengths and repetitive encounters on PC.
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Warhammer 40,000: Boltgun 2 — The Emperor Has More Work for Us
The first Boltgun arrived just as we’d finished reading a bunch of Warhammer 40,000 books, and we were desperately craving more time in that universe. As huge fans of boomer shooters, picking it up was a no-brainer, and we instantly fell in love with almost everything about it: the movement, the way the guns felt,…
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YAR: Forgotten Throne Review – An Old-School RPG Adventure Through Slavic Mythology
YAR: Forgotten Throne is an old-school RPG that draws inspiration from games such as Gothic and Risen, with a world heavily influenced by Slavic mythology. Developed by Honor Games, this open-world title is quite an ambitious undertaking, chock-full of ancient legends, dangerous creatures, magical abilities, and enough quests and activities to keep us busy for…
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Goeland: Seagull Adventure Demo Lets Us Become a Feathered Troublemaker
Ah, seagulls. Who doesn’t love them? Well, judging by the locals in Goeland: Seagull Adventure, quite a few people, apparently! We live in a place where we’ve never even seen a seagull, but it turns out they aren’t exactly famous for their good manners. The devs behind Goeland: Seagull Adventure are well aware of that.…
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Poly Fighter Early Access Review – Learning a Thing or Two From Every Opponent
We love beat-’em-up games like Final Fight, but we’ve never been big fans of fighting games like Street Fighter. Not because we hate them, but because all those combos can be very intimidating, and try as we might, we’ve never managed to destroy our opponents in online matches the way they can wipe the floor…
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Interview about Doodle, Please! – Drawing Outside the Lines and Letting Players Break the Rules
We spent a lot of time doodling in notebooks as kids. We remember drawing strange shapes, little characters, and whatever else came to mind. But what if those drawings could come to life, obeying the laws of physics in the process? That’s the idea behind Doodle, Please!, a charming puzzle game released for iPhone on…
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Dog in the Machine Review – Who’s a Good Boy?
In Dog in the Machine, being a good boy apparently involves throwing robots into machinery, causing explosions and making a wonderfully terrible mess. Studio Chahut’s turn-based tactical roguelite has plenty of clever ideas beneath its colourful appearance, and we’d readily recommend it to anyone who enjoys experimenting with abilities and watching elaborate plans unfold, often…
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Silver Pines Review – Disturbing Town With Plenty of Secrets
Silver Pines, developed by Wych Elm and published by Team17, combines the survival horror of classic Resident Evil games with Metroidvania exploration and a generous helping of Twin Peaks. After spending some time with the game on our PS5 Pro, we can safely say that this is an unusual but highly atmospheric and memorable game,…
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Beyond the Game: Masha Svezhentceva on Burnout, Career Uncertainty and Finding Yourself Again
After eight years in game development, Masha Svezhentceva realised that something was missing from her career. As a producer, she spent her days talking to developers, discussing milestones, resolving problems and making sure projects moved forward. Yet somewhere along the way, she began to miss the human side of those conversations. That realisation eventually led…

