Tag: books
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Zhai brings a strange origin story to an open-world adventure
In our time playing games, we’ve come across plenty of unusual titles, and a good chunk of them focus on a warrior who has lost their memory. Zhai fits that mold, but its origins make it twice as unique. The upcoming open-world action-adventure from The Orange Giant started with an experience one of the studio’s…
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Interview with Mark Mocherad about Rebuilding POLYSTRIKE: From Mod to UE5 Shooter
POLYSTRIKE began as a simple experiment: what would a tactical first-person shooter look like from an overhead perspective? That question turned into a viral Dota 2 mod played by over 200,000 people. Today, the project is being rebuilt from scratch as a standalone 5v5 competitive title in Unreal Engine 5. The founder of Robin Entertainment…
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1666: Amsterdam Review — A Witch Worth Following?
The Witching Hour, by Anne Rice, is one of our favorite books. We love what Rice did with witchcraft—particularly the way she mixed folklore, history, and the lives of the people caught up in it. So when 1666: Amsterdam appeared, saying we were intrigued was quite the understatement. A game about witches in 17th-century Amsterdam,…
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Mind Diver Review: Getting Lost Inside Someone Else’s Memories
In Mind Diver you aren’t investigating a crime scene in the traditional sense but are diving into someone’s memories. You’re swimming past fragments of events and pieces of a life that no longer fit together properly. The deeper you go, the more apparent it becomes that the mind isn’t a place you’re supposed to understand.…
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Hell Let Loose: Vietnam Review — Learning to Slow Down
Hell Let Loose has spent years putting players into large multiplayer battles. It all may have started with a World War II setting, but now it’s off to Vietnam. And it’s a lot different, not just in terms of weapons and vehicles, but in terms of the battlefields and how we should approach them. It’s…
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Swordcery Review: When Every Sword Has a Trick
Swordcery is a game with swords everywhere and enemies coming at us from all directions. There are also plenty of magical attacks to throw around, which is a great incentive to find not necessarily better, but different swords, learn what they can do, and use them to survive increasingly difficult encounters. Cutting Through the Chaos…
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Ledgerbound Review – Deny the Claim, Save the World, Fall in Love
We like to think we’re well informed about upcoming games. We spend weeks, sometimes months, digging through announcements, showcases, demos and Steam pages to see what’s just around the corner. And when something looks especially promising, we keep an even closer eye on it. Ledgerbound was an anomaly. Not being on our radar bothered us…
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Sovereign Tower Interview: Building a Game Around Time Travel
Sovereign Tower combines several different ideas in one game. It uses hand-drawn visual-novel presentation, point-and-click interaction, management systems and branching timelines, with time travel giving players new ways to approach quests and discover information. Gobert, Creative and Art Director at WILD WITS, says that one of the hardest parts of development was not getting the…
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Hearth and Hamlet Review: Slowly Building Something of Our Own
Hearth and Hamlet is a lovely and highly relaxing city builder that immerses you deep into medieval times, letting you start small but slowly rise to greatness. Join us after the trailer to find out together if this is a game for you! Hearth and Hamlet gives us four different difficulty options, letting us decide…
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Pax Autocratica Review: Survival Has a Price
Pax Autocratica is one of the most unique games that we’ve checked in a while. It’s the kind of game that combines colony management with first-person shooting, topping it off with roguelite progression. We gather resources, assign workers, expand our facilities and deal with the problems that come with keeping a colony alive. We have…
