Tag: books

  • Mega Interview about Rebuilding Star Trek Online’s Legacy

    Mega Interview about Rebuilding Star Trek Online’s Legacy

    Sixteen years is an eternity in the world of live-service games. For the development team at Cryptic Studios, keeping Star Trek Online thriving has meant constantly balancing the demands of a massive, evolving player base against the technical realities of an MMO originally built in just 18 months. Now, with the release of the Undiscovered…

  • Celestial Return: Learning to Live With Your Mistakes

    Celestial Return: Learning to Live With Your Mistakes

    Sitting down to review a game feels pretty straightforward. You look at the mechanics, test the gameplay, follow the story, and write down your thoughts. But every once in a while, a title crosses our path that completely throws that standard formula out the window. Celestial Return is exactly that kind of experience. Going into…

  • Denshattack! – The Coolest Train You’ll Ever Drive

    Denshattack! – The Coolest Train You’ll Ever Drive

    We love games like Denshattack!. We love them because they feel unlike anything else, and even though the arcade action and platforming market is pretty oversaturated, the talented devs at Undercoders still managed to bring something new to the table. If we had to put a label on it, imagine a fast-paced extreme sports game—like…

  • Mixtape: Just Vibes in Blue Moon Lagoon

    Mixtape: Just Vibes in Blue Moon Lagoon

    The Steam sale is slowly coming to a close, and there are so many great deals that you can still snag until July 9. Today, however, we wanted to briefly touch upon a relatively new, critically acclaimed game that doesn’t have a big discount but offers a massive, memorable trip down memory lane. Leaving your…

  • Tunnels of Death for Dustwind: Resistance: Strong DLC

    Tunnels of Death for Dustwind: Resistance: Strong DLC

    Prequels are usually a tough pill to swallow, and a lot of gamers, us included, are extremely wary of them. Z-Software gave us a really solid, Fallout Tactics-inspired ride with the base game, Dustwind: Resistance, back in 2025. We loved it so much that we literally begged Dimitri Zaitsev, the creative director behind most of…

  • Abyssus: Should You Stare at It?

    Abyssus: Should You Stare at It?

    As huge fans of co-op action games like Warhammer 40,000: Darktide, we weren’t sure what to expect from Abyssus. We liked the videos and we absolutely love the devs. DoubleMoose Games is the team behind the physics-driven fun of Just Die Already and Last Man Sitting. Those games are our jam, and seeing them make…

  • STARSEEKER: A Race Against Our Own Lungs

    STARSEEKER: A Race Against Our Own Lungs

    Astroneer was and still is an amazing game. We remember spending hundreds of hours just digging holes and stringing together oxygen tethers. Building massive bases with our friends? That too, was priceless! System Era Softworks accomplished a pure, zen-like freedom with that title. In a lot of ways, it was a hangout game where we…

  • Crushed in Time: Fixing a Game From the Inside

    Crushed in Time: Fixing a Game From the Inside

    We really liked There Is No Game: Wrong Dimension. Back in 2020, this cute little title—which to this day sits with overwhelmingly positive reviews—was one of the most unique and funniest adventure games around. Understandably, we were beyond curious to see what Draw Me A Pixel would do next. Thanks to the wonderful people at…

  • Schrödinger’s Call is a 21-Nanosecond Heartbreak

    Schrödinger’s Call is a 21-Nanosecond Heartbreak

    Whenever the apocalypse is presented in a game, it is usually a loud explosion or a series of loud explosions. Dramatic effect and all that, we totally get it. But, do you know what’s louder than that? A ringing phone you don’t want to answer. Review written by: Martin Jovanchevski When the wonderful people at…

  • Yerba Buena: Wonderful and Clever Trip

    Yerba Buena: Wonderful and Clever Trip

    Whenever a new puzzle game hands us a strange sci-fi gadget, our minds almost automatically jump to Portal. It is a really big shadow for any game to step out of, and we honestly try our best to avoid making that comparison so we don’t set unfair expectations. But every now and then, a game…