Developer Interviews
Conversations with the people making the games, in their own words.
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How the Two-Person Team Forged a West Souls-Like Masterpiece
Read Interview: How the Two-Person Team Forged a West Souls-Like MasterpieceBleeding for Bullets The indie scene is currently drowning in games trying to bottle the FromSoftware lightning, but very few actually manage to find a…
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Bringing Classic Warhammer Games Back from the Dead
Read Interview: Bringing Classic Warhammer Games Back from the DeadThere is a unique kind of heartbreak familiar to veteran PC gamer. You dust off a beloved CD-ROM from the late 90s. You slot it…
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Syncing Netcode: Inside the Gothic Grind of Blood Reaver
Read Interview: Syncing Netcode: Inside the Gothic Grind of Blood ReaverModern wave shooters often prioritize pure adrenaline over atmosphere. Hell Byte Studios wants to have it both ways. Their upcoming co-op shooter, Blood Reaver, pitches…
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Inside Snowcastle Games’ Bold New World in Lysward
Read Interview: Inside Snowcastle Games’ Bold New World in LyswardSurviving the indie games industry takes the exact same kind of stubborn resilience needed to wander a sun-scorched wasteland. Snowcastle Games knows a thing or…
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Daniel Baumann’s Autobattler Revolution
Read Interview: Daniel Baumann’s Autobattler RevolutionIt isn’t every day that a developer walks away from the towering monoliths of the gaming industry to start from scratch. After a career spent…
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How ‘ChainStaff’ Channels 80s Heavy Metal into Indie Gold
Read Interview: How ‘ChainStaff’ Channels 80s Heavy Metal into Indie GoldBlood, Chrome, and Bizarre Worlds Mommy’s Best Games is preparing to drop a bomb of unapologetic, retro-soaked sci-fi carnage. Founded by AAA veteran Nathan Fouts—whose…
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Unraveling Kulebra: A Chat on Limbo’s Vibrant Afterlife
Read Interview: Unraveling Kulebra: A Chat on Limbo’s Vibrant AfterlifeWe are always fascinated by the incredible journey developers undertake when bringing an imaginative world to life. Recently, we had the pleasure of sitting down…
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How Industry Veterans Are Forging a Dark New Co-Op Souls-Like
Read Interview: How Industry Veterans Are Forging a Dark New Co-Op Souls-LikeWhen you look at the résumés behind newly formed indie studio Feeble Minds, you see a history defined by colorful optimism and wacky chaos. With…
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How Techland is Taming ‘The Beast’ in Dying Light
Read Interview: How Techland is Taming ‘The Beast’ in Dying LightIt has been a decade since players first parkoured through the zombie-infested streets of Harran. Now, Techland is bringing their iconic protagonist, Kyle Crane, back…

