Developer Interviews
Conversations with the people making the games, in their own words.
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Andrew Smith: The Magic Behind Trash Goblin
Read Interview: Andrew Smith: The Magic Behind Trash GoblinTrash Goblin is a charming, cozy shopkeeping simulator that invites players to unwind, unearth hidden trinkets, and restore them without the burden of time limits.…
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We talk to South Korean studio Cat Society about Dungeon Inn!
Read Interview: We talk to South Korean studio Cat Society about Dungeon Inn!Most developers are okay with implementing popular game mechanics in their games. Playing it safe is perfectly fine, we get it! Some developers, however, are fueled by…
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Interview with the creators of Urban Myth Dissolution Center
Read Interview: Interview with the creators of Urban Myth Dissolution CenterUrban Myth Dissolution Center plunges players into a world of chilling urban legends, blending psychedelic pixel art with gripping investigations. The game has been on our…
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Stunlock Studio’s Jeremy Berson on the ultra-popular V Rising
Read Interview: Stunlock Studio’s Jeremy Berson on the ultra-popular V RisingVampires are nocturnal creatures, reaching their true potential only in the darkest, stillest hours. Appropriately enough, the clock currently reads 3:12 AM. After sinking our…
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Leonardo Nanfara on Crafting ‘Shadow of the Orient’
Read Interview: Leonardo Nanfara on Crafting ‘Shadow of the Orient’Released on PC on October 6, 2024, Spacelab Games’ ‘Shadow of the Orient’ remains, regrettably, a largely unsung hero. Despite its masterful fusion of beat…
