Author: Dev and Play Media
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Hell Let Loose: Vietnam Review — Learning to Slow Down
Hell Let Loose has spent years putting players into large multiplayer battles. It all may have started with a World War II setting, but now it’s off to Vietnam. And it’s a lot different, not just in terms of weapons and vehicles, but in terms of the battlefields and how we should approach them. It’s…
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Swordcery Review: When Every Sword Has a Trick
Swordcery is a game with swords everywhere and enemies coming at us from all directions. There are also plenty of magical attacks to throw around, which is a great incentive to find not necessarily better, but different swords, learn what they can do, and use them to survive increasingly difficult encounters. Cutting Through the Chaos…
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Cloudscrapers Interview: Building Up When Everything Falls Down
After a sudden crisis nearly closed their studio and scattered the team, Lead Game Designer Sebastian Jantschke and his sole remaining partner had a choice to make. Instead of walking away, they looked up. The result is Cloudscrapers, a minimalist tower-building strategy game that mixes cozy architecture with a looming sense of mystery. This interview…
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Lou’s Lagoon Review: A Little Island Escape From Reality
Lou’s Lagoon is a relaxed exploration and crafting adventure where you collect resources, help islanders, and fly between tropical islands. It’s a game that’s so well done it felt like a digital remedy for our nerves. Every single aspect seems like it was made to pull us into a beautiful world where joy is attained…
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Ledgerbound Review – Deny the Claim, Save the World, Fall in Love
We like to think we’re well informed about upcoming games. We spend weeks, sometimes months, digging through announcements, showcases, demos and Steam pages to see what’s just around the corner. And when something looks especially promising, we keep an even closer eye on it. Ledgerbound was an anomaly. Not being on our radar bothered us…
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Sovereign Tower Interview: Building a Game Around Time Travel
Sovereign Tower combines several different ideas in one game. It uses hand-drawn visual-novel presentation, point-and-click interaction, management systems and branching timelines, with time travel giving players new ways to approach quests and discover information. Gobert, Creative and Art Director at WILD WITS, says that one of the hardest parts of development was not getting the…
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Sunday Sims Spotlight #13: Home Chef Hustle
Our favorite part of every Stuff Packs is when we discover that the devs have added another hobby for our Sims to pick up. Home Chef Hustle is a DLC that gives us a reason to do something more profitable with all the food we’ve been making. Now we can bake pizzas, prepare waffles, and…
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AI Text-to-Speech with Read Aloud TTS
Do you often come across articles or documents you’d rather listen to? Text-to-speech technology offers massive benefits. Not only is it an invaluable accessibility tool for the visually impaired, but it’s also highly useful for YouTubers looking to add professional voiceovers to their videos. While there are countless AI readers on the market, we’re highlighting…
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Better Tracking for Mobile Data Usage with Data Monitor
While your smartphone has built-in options to track your mobile and Wi-Fi data usage, you should check out Data Monitor if you want a quicker, all-in-one overview from a single dashboard. This app allows you to easily track how much data you are transferring across available networks. Through a minimal yet visually appealing interface, you…
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Hearth and Hamlet Review: Slowly Building Something of Our Own
Hearth and Hamlet is a lovely and highly relaxing city builder that immerses you deep into medieval times, letting you start small but slowly rise to greatness. Join us after the trailer to find out together if this is a game for you! Hearth and Hamlet gives us four different difficulty options, letting us decide…
