Tag: video-games

  • Andrew Smith: The Magic Behind Trash Goblin

    Andrew Smith: The Magic Behind Trash Goblin

    Trash Goblin is a charming, cozy shopkeeping simulator that invites players to unwind, unearth hidden trinkets, and restore them without the burden of time limits. Its unique, stress-free approach has resonated deeply with players, cultivating a dedicated community drawn to its tranquil atmosphere. To uncover the creative process behind this standout indie title, we sat…

  • Tiny Metal 2’s April Playtest Brings Co-Op Tactics to Steam

    Tiny Metal 2’s April Playtest Brings Co-Op Tactics to Steam

    It has been nearly seven years since the Tiny Metal universe last saw a major update, but the wait for tactical reinforcements is finally nearing its end. Developer Area 35 has announced a month-long Steam playtest starting April 2, giving you your first hands-on experience with the sequel since 2019’s Full Metal Rumble. This limited-run…

  • Crimson Desert: A Breath-Taking Masterpiece

    Crimson Desert: A Breath-Taking Masterpiece

    After years of “will they, won’t they” development and a massive pivot from an MMO to a single-player epic, Crimson Desert is finally here. Pearl Abyss has spent a literal fortune trying to prove they can compete with the likes of The Witcher 3 and Red Dead Redemption 2. It is an incredibly ambitious, often…

  • The Rogue Prince of Persia: Crowns, combos and control!

    The Rogue Prince of Persia: Crowns, combos and control!

    Turning a 35-year-old legendary franchise into a punishing, “die-and-retry” roguelite is a massive gamble. But if anyone was going to pull it off, it had to be the team at Evil Empire. After years of carrying the torch for Dead Cells, they’ve taken the keys to Ubisoft’s Persian palace, and the result is honestly one…

  • Interview with the creators of Urban Myth Dissolution Center

    Interview with the creators of Urban Myth Dissolution Center

    Urban Myth Dissolution Center plunges players into a world of chilling urban legends, blending psychedelic pixel art with gripping investigations. The game has been on our radar for months, and the tantalizing glimpses we’ve had – screenshots, trailers, and demos – hinted at a deeply unsettling experience, rich in complex gameplay and narrative design. We’re thrilled…

  • Leonardo Nanfara on Crafting ‘Shadow of the Orient’

    Leonardo Nanfara on Crafting ‘Shadow of the Orient’

    Released on PC on October 6, 2024, Spacelab Games’ ‘Shadow of the Orient’ remains, regrettably, a largely unsung hero. Despite its masterful fusion of beat ’em up mechanics and demanding platforming, the game has garnered only a trickle of reviews. This charming retro-styled gem, brimming with irresistible sweetness, deserves far more than to languish in obscurity.…

  • Teardown’s Massive Multiplayer Update Redefines Voxel Chaos

    Teardown’s Massive Multiplayer Update Redefines Voxel Chaos

    Pulling off the perfect heist means making a great plan and escaping without a scratch. For a long time, Tuxedo Labs’ hit game Teardown let players live out those crazy, destructive dreams all by themselves. But now, everything has changed! On March 12, 2026, a massive, highly anticipated multiplayer update dropped on Steam. It lets up to…

  • Vespera Bononia: A Macabre Dance of Magic

    Vespera Bononia: A Macabre Dance of Magic

    We’ve seen the roguelite genre explode over the last few years, but it’s rare to find a title that feels this specific. Vespera Bononia, the debut from Italian indie studio Power Up Team, takes the claustrophobic, projectile-heavy madness of a 2D bullet-hell and shoves it into a dark, 3D reimagining of medieval Bologna. It’s fast,…

  • Grind Survivors: Hell on Earth, Re-Rolled

    Grind Survivors: Hell on Earth, Re-Rolled

    We’ve reached a point where “survivor-likes” are everywhere, usually sporting the same retro pixel-art look to save on performance. But Grind Survivors, the debut original IP from the Ukrainian team at Pushka Studios, takes a different path. Dropping the pixels for Unreal Engine, they’ve built a dark, high-fidelity bullet-hell that feels more like an ARPG…

  • How Wuthering Waves 3.2 is Fixing the Daily Grind

    How Wuthering Waves 3.2 is Fixing the Daily Grind

    Kuro Games recently dropped a serious update for their action RPG, Wuthering Waves. Instead of just piling on new combat mechanics, Version 3.2, titled “Resolution to Illuminate the Shadows” focuses on expanding the story and fixing annoying issues that players have complained about for a long time. Version 3.2 Core Features The main story got…