Tag: Sovereign Tower
-

Sovereign Tower Interview: Building a Game Around Time Travel
Sovereign Tower combines several different ideas in one game. It uses hand-drawn visual-novel presentation, point-and-click interaction, management systems and branching timelines, with time travel giving players new ways to approach quests and discover information. Gobert, Creative and Art Director at WILD WITS, says that one of the hardest parts of development was not getting the…
-

Sovereign Tower Review: You Can’t Please Everyone
Sovereign Tower is one of the best examples of how a visual novel can evolve beyond the genre’s usual expectations. The walls of text are supported by striking artwork, subtle yet memorable visual and audio effects, and a soundtrack that draws us deeper into its narrative. It all comes together to create an experience that…
