Legion Breaker is a lovely little incremental game that knows how to make us feel ridiculously powerful. Join us after the trailer as we tell you how we start as a rather unimpressive wizard, face an army of undead creatures, and slowly but surely turn ourselves into a magical killing machine. It’s a simple but addictive formula that’s entertaining as hell! Most importantly, the game looks and sounds great, and it won’t cost you an arm and a leg.

From Humble Wizard to Undead Nightmare
Developed by Baffled Engineer, Legion Breaker puts us on one side of a battlefield while hordes of skeletons and other undead creatures approach from the opposite direction. Our wizard attacks automatically, but we control where spells land by moving a targeting circle around the battlefield. Enemies tend to arrive in groups, and we quickly learned that positioning our attacks properly is a great way to eliminate several targets at once. There are also friendly troops that will happily fight alongside us. Seeing all this in action for the first time is quite impressive, especially when the battlefield fills with enemies and our allies rush to meet them.

Every defeated enemy rewards us with gold, which we then spend on an extensive skill tree. We can increase our damage, improve attack speed, expand the area covered by spells, unlock new magical abilities, and strengthen our army. We particularly enjoyed this progression system, especially how noticeable the improvements are. Our initially pathetic attacks gradually evolved into devastating magical barrages. We wanted to keep fighting just to purchase another upgrade and see how much destruction it could bring.
One More Upgrade, Please!
The campaign features 12 battlefields, each with its own boss. There’s nothing particularly outstanding here, as it mostly boils down to surviving waves of increasingly numerous enemies until the boss arrives. Once the big dude graces us with his presence, we throw everything we have at him and, hopefully, live to advance to the next battlefield. Some battles, we’re sad to report, require several attempts, particularly when our wizard lacks the health or offensive power needed to survive. We weren’t happy when that happened, and we especially weren’t big fans of the blight mechanic that gradually drains our health. It puts additional pressure on our upgrade choices, and we’ll leave it to you to decide whether that’s something you like or hate.
For us, these repeated battles became tiresome after a while. The environments change and enemies grow stronger, but our objectives and approach remain largely unchanged. We continue directing spells toward approaching enemies, collecting gold, and purchasing upgrades, but there came a point when even the stronger enemies became little more than additional targets for our magical attacks. We would have appreciated more varied enemy behaviour or additional objectives to make these encounters more interesting.

That doesn’t mean we didn’t have a great time with Legion Breaker. It’s a charming, albeit straightforward little game that rewards our efforts with increasingly ridiculous displays of magical destruction. It certainly has enough juice to keep us entertained for a while, but eventually the formula begins to wear thin. We could try squeezing a few more days out of it, sure, but we’d only be doing more of the same. We had our fun, and for the asking price, we’d say it was time well spent.
Our score: 7/10
- Developer: Baffled Engineer
- Publisher: Level Up Gaming, Gamersky Games
- Platform: PC (Steam)
- Release date: October 13, 2026
- Genre: Incremental / Strategy / Auto-battler
- Game modes: Single-player


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