Tag: games
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Leonardo Nanfara on Crafting ‘Shadow of the Orient’
Released on PC on October 6, 2024, Spacelab Games’ ‘Shadow of the Orient’ remains, regrettably, a largely unsung hero. Despite its masterful fusion of beat ’em up mechanics and demanding platforming, the game has garnered only a trickle of reviews. This charming retro-styled gem, brimming with irresistible sweetness, deserves far more than to languish in obscurity.…
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Inky Blinky Bob: Corporate Horror Madness
Let’s be real: the gaming world didn’t exactly have “Lovecraftian hot air balloon combat” on its 2026 bingo card. But here we are. Inky Blinky Bob, the first big swing from Dubai’s Eldelic Games, is easily one of the weirdest things I’ve played this year. It’s essentially what happens when you mix a Victorian travel…
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Teardown’s Massive Multiplayer Update Redefines Voxel Chaos
Pulling off the perfect heist means making a great plan and escaping without a scratch. For a long time, Tuxedo Labs’ hit game Teardown let players live out those crazy, destructive dreams all by themselves. But now, everything has changed! On March 12, 2026, a massive, highly anticipated multiplayer update dropped on Steam. It lets up to…
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Vespera Bononia: A Macabre Dance of Magic
We’ve seen the roguelite genre explode over the last few years, but it’s rare to find a title that feels this specific. Vespera Bononia, the debut from Italian indie studio Power Up Team, takes the claustrophobic, projectile-heavy madness of a 2D bullet-hell and shoves it into a dark, 3D reimagining of medieval Bologna. It’s fast,…
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Grind Survivors: Hell on Earth, Re-Rolled
We’ve reached a point where “survivor-likes” are everywhere, usually sporting the same retro pixel-art look to save on performance. But Grind Survivors, the debut original IP from the Ukrainian team at Pushka Studios, takes a different path. Dropping the pixels for Unreal Engine, they’ve built a dark, high-fidelity bullet-hell that feels more like an ARPG…
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Collector’s Cove – A Floating Oasis or Just Another Drop in the Cozy Gaming Ocean?
We’ve all been there. We’ve planted enough pixel-art potatoes and saved enough crumbling grandfatherly farms to last a lifetime. So, when the German four-person team at VoodooDuck announced a farming sim where your “plot” is a boat pulled by a massive, adorable sea monster, I was immediately curious. Collector’s Cove isn’t trying to be the…
