Category: Reviews
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Wartales’ Capital is a Bureaucratic Bloodbath
We drag our mercenary company through the mud for dozens of hours. We survived the starvation and brutal low-fantasy grit of the base game. Then, we were brave enough to fight off privateers in the Pirates of Belerion expansion and we also poured cheap ale just to make payroll in The Tavern Opens! Finally reaching…
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Don’t Lose Aggro Makes MMO Babysitting Playable
Depending on how you look at it, tanking in MMOs is either a miserable chore or a noble calling. If you’re like us, you can’t help but see it as acting like a glorified babysitter for caffeinated DPS players. So, when we saw a game built entirely around this (often thankless) mechanic, it felt like…
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Sudden Strike 5: Welcoming Continuation
We’ve always been huge fans of the Sudden Strike series. We fondly remember back in 2000 what a joy the title from the Russian studio Fireglow Games brought us. They essentially wrote the blueprint for the real-time tactics genre, stripping out the tedious base building and resource farming that dominated the era. It was refreshing…
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PC Game Pass Suggestions: 3 Great Worlds to Get Lost In
Welcome to the PC Game Pass Suggestions series. Every two weeks, we look through the huge Game Pass library to find the most interesting hidden gems and big new games that are truly worth your time. If you are new here, what is Game Pass? Think of it as “Netflix for video games.” It is…
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Reptilian Rising is a Brilliant and Chaotic Toybox
When we first booted up Reptilian Rising, it felt like a fever dream—something pulled straight out of a 1980s basement. In this turn-based tactical game, we found genocidal, time-traveling lizards fighting history’s heavy hitters. The more we played, the weirder it got, a feeling doubly emphasized by the Saturday morning cartoon vibes. If you, like…
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Atomic Heart Ends With a Bloody Bang
Mundfish sure took its sweet time with Atomic Heart. We’re definitely not complaining that it took them three years to figure out how to end the main story. In those three years we witnessed split timelines, weird platforming detours, and mechanical overcorrections. It’s no secret how much we love this game and how giddy with…
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Gorilla Showdown: Rhythm Meets Carnage
Imagine just for a moment an arena shooter where you dodge bullets from heavily armed monkeys. Now, on top of that, imagine trying to hold a musical rhythm. It shouldn’t work, right? But in Sloth King’s just released Gorilla Showdown, it absolutely does. It easily could have been a gimmick, but ends up being a…
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Generation Exile is a High-Stakes Space Ark Sim
Our first few hours with Generation Exile were a total disaster. We didn’t feel like a visionary leader, far from it. It felt like we were trying to plug endless series of leaks with just ten fingers. Generation Exile is one of those city builder that doesn’t mind watching you set everything on fire. Build…
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Atomic Heart’s DLC is a Game of Trial and Error #2
When you take a closer look at the first three DLC, it seems like Mundfish didn’t just pick one ending to continue the story from the base game. In our first article we did mention that we can’t help but look at Atomic Heart as a beautiful experiment. We feel the same about the first…
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Indie Pass: Solving Gaming’s Discoverability Crisis
Publisher indie.io just rolled out Indie Pass, a $6.99 monthly PC service dedicated to independent games. That’s right, Indie Pass doesn’t chase high-budget blockbusters. It simply wants to create a welcoming, new place for solo creators and small teams. If this is your thing, the pass gives you roughly 70 games that you can play. …
