Category: Reviews
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Codex Mortis: Frankenstein’s Monster Built by a Vending Machine
We’ve finally crossed the line. The industry has been threatening us with it for years, and now it’s sitting right here on our hard drives. Codex Mortis isn’t just using an algorithm for a few lazy voice lines or background posters. The whole damn thing is machine-generated. Code, art, music, text. Every single byte. It’s…
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EverSiege: Untold Ages – Spreadsheet Disguised as a Bloodbath
EverSiege: Untold Ages isn’t another “safe” rogue-lite designed to be beaten in a weekend. It’s surprisingly dense, uncompromising beast that demands you actually use your brain while, at the same time, you’re caving in skulls. Some (the devs) call it hero-driven strategy. We call it a glorious, high-stakes juggling act where the payoff for a…
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Reclaim is a Glorious Exercise in Controlled Demolition
Be honest with me. You don’t play RoadCraft to relax. You play it because you have a sick, twisted desire to fight gravity, mud, and your own poor spatial awareness. It’s ok. I get it. It’s why I also play it. It’s why I also love it. The base game already established that driving a…
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Mad Ellie DLC is a Frozen Casino That Actually Pays Out
We need to talk about Gearbox’s obsession with freezing us to death. Right out of the gate, Mad Ellie and the Vault of the Damned drops you into a cosmic meatgrinder on Kairos. It’s cold. It’s mean. It’s exactly the kind of chaotic, loot-spewing nonsense that we enjoy so much, and have ever since that…
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Neopets’ Odyssey is a Ghost Town Dressed in HD
You aren’t buying Neopets’ Odyssey because you want a mechanically tight, highly refined arcade experience. You are buying it because you’re chasing the dragon of 2004. You want to remember what it felt like to rush home from middle school, fire up the family desktop, and feed a starving virtual Lupe. But booting up The…
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Surviving ICARUS on Console is a Beautiful Nightmare
The Drop After spending the last couple of years kicking the teeth in of PC players, Dean Hall’s notoriously brutal sci-fi survival sim has finally hit PS5 and Xbox Series X|S. But the real question isn’t whether you can survive the planet—it’s whether the game can survive the awkward jump to a controller. Core Features:…
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The Heart and Strategy of Bonnie Bear Saves Frogtime
If you told me that one of the most mechanically sound tactical battlers of 2026 would involve a bear in a frog onesie and a collection of amphibians in tiny hats, I’d have asked what you’re smoking. But Bonnie Bear Saves Frogtime is real, it’s weird, and it’s surprisingly brilliant. Coming from the Dutch duo…
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Crimson Desert: A Breath-Taking Masterpiece
After years of “will they, won’t they” development and a massive pivot from an MMO to a single-player epic, Crimson Desert is finally here. Pearl Abyss has spent a literal fortune trying to prove they can compete with the likes of The Witcher 3 and Red Dead Redemption 2. It is an incredibly ambitious, often…
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Tides of Tomorrow: Unforgettable Adventure!
DigixArt, the minds behind the brilliant Road 96, are back. We recently got our hands on an early build of their latest project, Tides of Tomorrow, to see what kind of weird and wonderful experience they’ve cooked up this time. Moving away from dusty highways, the studio is now tossing us into a vast, unforgiving ocean. Here…
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The Rogue Prince of Persia: Crowns, combos and control!
Turning a 35-year-old legendary franchise into a punishing, “die-and-retry” roguelite is a massive gamble. But if anyone was going to pull it off, it had to be the team at Evil Empire. After years of carrying the torch for Dead Cells, they’ve taken the keys to Ubisoft’s Persian palace, and the result is honestly one…
