Latest Dev Interviews:
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Unraveling Kulebra: A Chat on Limbo’s Vibrant Afterlife
Read More: Unraveling Kulebra: A Chat on Limbo’s Vibrant AfterlifeWe are always fascinated by the incredible journey developers undertake when bringing an imaginative world to life. Recently, we had the pleasure of sitting down with Galla, the brilliant independent…
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How Industry Veterans Are Forging a Dark New Co-Op Souls-Like
Read More: How Industry Veterans Are Forging a Dark New Co-Op Souls-LikeWhen you look at the résumés behind newly formed indie studio Feeble Minds, you see a history defined by colorful optimism and wacky chaos. With alumni who helped shape massive…
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How Techland is Taming ‘The Beast’ in Dying Light
Read More: How Techland is Taming ‘The Beast’ in Dying LightIt has been a decade since players first parkoured through the zombie-infested streets of Harran. Now, Techland is bringing their iconic protagonist, Kyle Crane, back in Dying Light: The Beast,…
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Andrew Smith: The Magic Behind Trash Goblin
Read More: Andrew Smith: The Magic Behind Trash GoblinTrash Goblin is a charming, cozy shopkeeping simulator that invites players to unwind, unearth hidden trinkets, and restore them without the burden of time limits. Its unique, stress-free approach has…
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We talk to South Korean studio Cat Society about Dungeon Inn!
Read More: We talk to South Korean studio Cat Society about Dungeon Inn!Most developers are okay with implementing popular game mechanics in their games. Playing it safe is perfectly fine, we get it! Some developers, however, are fueled by the desire to experiment, hoping…
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Interview with the creators of Urban Myth Dissolution Center
Read More: Interview with the creators of Urban Myth Dissolution CenterUrban Myth Dissolution Center plunges players into a world of chilling urban legends, blending psychedelic pixel art with gripping investigations. The game has been on our radar for months, and the…
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Stunlock Studio’s Jeremy Berson on the ultra-popular V Rising
Read More: Stunlock Studio’s Jeremy Berson on the ultra-popular V RisingVampires are nocturnal creatures, reaching their true potential only in the darkest, stillest hours. Appropriately enough, the clock currently reads 3:12 AM. After sinking our teeth into V Rising and spending countless…
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Leonardo Nanfara on Crafting ‘Shadow of the Orient’
Read More: Leonardo Nanfara on Crafting ‘Shadow of the Orient’Released on PC on October 6, 2024, Spacelab Games’ ‘Shadow of the Orient’ remains, regrettably, a largely unsung hero. Despite its masterful fusion of beat ’em up mechanics and demanding…
