Inside the 14-Year Development of Clockwork Ambrosia

Fourteen years is a lifetime in the gaming industry. Entire console generations have come and gone since 2011, but for Realmsoft Owner Nathan Hiemenz, the vision for Clockwork Ambrosia remained firmly ticking. This ambitious weapon-crafting metroidvania has evolved from a rough prototype into a massive passion project. Check our review as well! We sat down … Continue reading Inside the 14-Year Development of Clockwork Ambrosia